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Caves of Qud - Nintendo Switch 2 (PRE-ORDER)

PRE-ORDER
Original price $69.99 CAD - Original price $69.99 CAD
Original price
$69.99 CAD
$69.99 CAD - $69.99 CAD
Current price $69.99 CAD
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PRE-ORDER POLICY

PRE-ORDERS ORDERED WITH INSTOCK OR OTHER PRE-ORDER ITEMS WILL ONLY BE SHIPPED WHEN ORDER IS 100% COMPLETE.

CANCELLATIONS ON THIS TITLE WILL ONLY BE OFFERED STORE CREDIT.

RELEASE DATES ARE SUBJECT TO CHANGE.

RELEASE DATE: JUNE 30, 2027

Caves of Qud is a deeply simulated, biologically diverse, richly cultured
world. Inhabit a deeply-simulated science fantasy world and chisel
through layers of thousand-year-old civilizations. Build a character from
over a hundred mutations and cybernetics. A Hugo Award-winning
science fantasy roguelike epic steeped in retrofuturism, deep simulation,
and swathes of sentient plants. Come inhabit a living, breathing world
and chisel through layers of thousand-year-old civilizations. Decide: is it a
dying earth, or is it on the verge of rebirth? Do anything and everything.


• DEEP PHYSICAL SIMULATION — Don’t like the wall blocking your way?
Dig through it with a pickaxe, or eat through it with your corrosive gas
mutation, or melt it to lava. Yes, every wall has a melting point.
• FULLY SIMULATED CREATURES — Every monster and NPC is as fully
simulated as the player. That means they have levels, skills, equipment,
faction allegiances, and body parts. So, if you have a mutation that lets
you, say, psionically dominate a spider, you can traipse through the world
as a spider, laying webs and eating things.
• DYNAMIC FACTION SYSTEM — Pursue allegiances with over 70
factions: apes, crabs, trees, robots, and highly entropic beings, just to
name a few.
• RICHLY DETAILED SCIENCE FANTASY SETTING — Over fifteen years of
worldbuilding have led to a rich, weird, labyrinthine, one-of-a-kind story
world, layered on top of the simulation, all for you to explore. Live and
drink, friend.
• TACTICAL GAMEPLAY — Turn-based, sandbox exploration and combat
offers as many solutions as you and your mutations, implants, artifacts,
and skills are creative enough to invent.
• RPG ELEMENTS — Quests, NPCs, villages, historic sites; some dynamic
and some handwritten, interwoven to produce a transportative RPG
experience.
• ATMOSPHERIC ORIGINAL SOUNDTRACK — Over two hours of
otherworldly music to delve to.